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	<title>Comments on: Making Games</title>
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	<link>http://www.entertainingcode.com/archives/making-games/</link>
	<description>Coding and the games industry</description>
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		<title>By: Software Quality Digest - 2009-07-13 &#124; No bug left behind</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-275</link>
		<dc:creator>Software Quality Digest - 2009-07-13 &#124; No bug left behind</dc:creator>
		<pubDate>Mon, 13 Jul 2009 19:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-275</guid>
		<description>[...] Making Games - &#8220;I hear from programmers every now and then who are considering trying to get into the games industry. Our projects are strange beasts that are similar to other software projects in some ways, yet vastly different in other ways. Still, if you look at it from outside, most of these differences will be hard to spot.&#8221; and a follow-up. [...]</description>
		<content:encoded><![CDATA[<p>[...] Making Games &#8211; &#8220;I hear from programmers every now and then who are considering trying to get into the games industry. Our projects are strange beasts that are similar to other software projects in some ways, yet vastly different in other ways. Still, if you look at it from outside, most of these differences will be hard to spot.&#8221; and a follow-up. [...]</p>
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		<title>By: NiveouS</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-264</link>
		<dc:creator>NiveouS</dc:creator>
		<pubDate>Mon, 06 Jul 2009 17:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-264</guid>
		<description>Great post, enjoyed the read :)
Really interesting for me, somebody who is very much interested in entering the industry eventually. 

Thanks!</description>
		<content:encoded><![CDATA[<p>Great post, enjoyed the read <img src='http://www.entertainingcode.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Really interesting for me, somebody who is very much interested in entering the industry eventually. </p>
<p>Thanks!</p>
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		<title>By: Gustavo Barrancos</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-263</link>
		<dc:creator>Gustavo Barrancos</dc:creator>
		<pubDate>Thu, 02 Jul 2009 17:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-263</guid>
		<description>Great Post!

I guess the Parallelism approaches are a little different in both worlds. I bet you gamedev guys have been working with Data Parallelism for a while (i.e: programming the Playstation2 Vector units. I don&#039;t think life is getting any easier on you guys with all those Cell SPEs to squeeze!).
In the enterprisey side, task parallelism is an emerging topic with languages like Erlang, Clojure and Haskell offering different abstractions for spreading computations over different hardware threads/cores.

I&#039;m a SaaS application developer that always flirted GameDev  :) 
What attracts me mostly in Game Development is the &quot;Cross-discipline, Bleeding Edge Development&quot; factor (no big news since i try to live the triple life of a game enthusiast, software developer and music lover)
It&#039;s been a couple of years that i&#039;ve been looking for a game project to work on my spare time and recently i think i found something to put some effort on... 
Just need the focus to go through with it!</description>
		<content:encoded><![CDATA[<p>Great Post!</p>
<p>I guess the Parallelism approaches are a little different in both worlds. I bet you gamedev guys have been working with Data Parallelism for a while (i.e: programming the Playstation2 Vector units. I don&#8217;t think life is getting any easier on you guys with all those Cell SPEs to squeeze!).<br />
In the enterprisey side, task parallelism is an emerging topic with languages like Erlang, Clojure and Haskell offering different abstractions for spreading computations over different hardware threads/cores.</p>
<p>I&#8217;m a SaaS application developer that always flirted GameDev  <img src='http://www.entertainingcode.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
What attracts me mostly in Game Development is the &#8220;Cross-discipline, Bleeding Edge Development&#8221; factor (no big news since i try to live the triple life of a game enthusiast, software developer and music lover)<br />
It&#8217;s been a couple of years that i&#8217;ve been looking for a game project to work on my spare time and recently i think i found something to put some effort on&#8230;<br />
Just need the focus to go through with it!</p>
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		<title>By: Will</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-262</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Thu, 02 Jul 2009 11:18:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-262</guid>
		<description>Great read! I look forward to your future articles.</description>
		<content:encoded><![CDATA[<p>Great read! I look forward to your future articles.</p>
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		<title>By: Alex Ball</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-260</link>
		<dc:creator>Alex Ball</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-260</guid>
		<description>Great post. I&#039;m a frustrated web developer who&#039;s always wanted to make the move into game development, but have yet to find the time to train myself and start shifting my skills over. 

Any tips for someone looking to start out in that direction?</description>
		<content:encoded><![CDATA[<p>Great post. I&#8217;m a frustrated web developer who&#8217;s always wanted to make the move into game development, but have yet to find the time to train myself and start shifting my skills over. </p>
<p>Any tips for someone looking to start out in that direction?</p>
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		<title>By: CodeJustin</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-259</link>
		<dc:creator>CodeJustin</dc:creator>
		<pubDate>Thu, 02 Jul 2009 02:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-259</guid>
		<description>A really great read and I must agree with you.  Personally I&#039;m right in the middle of the game programmer and  enterprise. 
Right now I&#039;m coding my own games and crossing my figures I will be able to make a living off it... that would be nice but at the same time I&#039;ve been following the indie game biz for a little while now and know how hard it is.

Also I subscribed to your blog and was hoping you would check mine out (you might like it)  I post about my programming and just programming in general along with debates about programming.</description>
		<content:encoded><![CDATA[<p>A really great read and I must agree with you.  Personally I&#8217;m right in the middle of the game programmer and  enterprise.<br />
Right now I&#8217;m coding my own games and crossing my figures I will be able to make a living off it&#8230; that would be nice but at the same time I&#8217;ve been following the indie game biz for a little while now and know how hard it is.</p>
<p>Also I subscribed to your blog and was hoping you would check mine out (you might like it)  I post about my programming and just programming in general along with debates about programming.</p>
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		<title>By: Internet Marketing Email &#187; Blog Archive &#187; Entertaining Code » Making Games</title>
		<link>http://www.entertainingcode.com/archives/making-games/comment-page-1/#comment-258</link>
		<dc:creator>Internet Marketing Email &#187; Blog Archive &#187; Entertaining Code » Making Games</dc:creator>
		<pubDate>Thu, 02 Jul 2009 01:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.entertainingcode.com/?p=722#comment-258</guid>
		<description>[...] slicedlime added an interesting post on Entertaining Code &#194;&#187; Making GamesHere&#8217;s a small excerptWith this post, I will try to list what I see as the biggest differences between working on a game and working on a different kind of software project. If you have any questions related to it, please post them as comments and I&#8217;ll do a follow-up round. &#8230; It&#8217;s a bit like trying to produce a business application while part of your team is working on creating the source code editor you must use, and a different part of the team is building your compiler. &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] slicedlime added an interesting post on Entertaining Code &Acirc;&raquo; Making GamesHere&#8217;s a small excerptWith this post, I will try to list what I see as the biggest differences between working on a game and working on a different kind of software project. If you have any questions related to it, please post them as comments and I&#8217;ll do a follow-up round. &#8230; It&#8217;s a bit like trying to produce a business application while part of your team is working on creating the source code editor you must use, and a different part of the team is building your compiler. &#8230; [...]</p>
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